Both players could build on different areas of the park and both players share the same maximum loan.
#LEMONADE TYCOON DS PRO#
The player with the GamePad builds on the GamePad's screen and the player with the Pro Controller uses the TV screen. There would also be a Co-op Mode where one player uses the GamePad and the other uses the Pro Controller. The game would have modes taken from RollerCoaster Tycoon 3 along with some new modes. If you press and hold the left control stick, you could stack scenery. While in any of these modes, you could still use the buttons to play. Using the keyboard, you could easily name any attraction and trigger the keyboard controls of RCT3 if you'd like. The third option would have the screen become a keyboard. You could use the touch screen to scroll the map, build rides, build paths, and place scenery objects. The second option would change the screen to a map of the park. Pressing ZL and ZR on the GamePad at the same time would change the GamePad's screen. The touch screen could be used to scroll the camera, access the menu, build rides, build paths, place scenery, edit the rides, and change the landscape. The first option would have Off-TV Play, with all of the gameplay taking place on the GamePad's screen. There would be three ways to play with the GamePad. You could change the controls to your liking. The left control stick and back buttons would control the camera angle. The game would be compatible with the Wii U GamePad and Pro Controller. Using an SD card, you could have the option to save track designs, parks, and photos. You could also build curved paths, spiral stairs, and escalators. As a new feature, you could build tracked rides underwater by having tunnels created where the track the meets the water or by building tracks from the bottom of the water and connecting the stations to the underwater paths. During gameplay you could make Miiverse posts, obviously. There would be two clocks in the game, with one displaying the in-game time and one displaying real time. The day/night cycle would return and at night time you can light up your park by lighting up rides and adding lamps. During gameplay, you need to manage your staff, finances and park ratings to make sure that your park is top-notch. You could make changes to the land by simple landscaping and/or by terraforming. Add scenery to your park to make it more appealing to guests. You could also add fireworks, light shows, water shows, and mixmaster shows and play them to songs which can play on a scheduled time.
Using the CoasterCam, you could take photos, record videos, ride your rides, and see the park from a guest's view. You could build amusement parks, water parks, and safaris in a 3D environment. The gameplay would be a mix of RollerCoaster Tycoon 3 and RollerCoaster Tycoon World. Sales results can be posted and compared with other players from around the world on the Internet's "Lemonade Stock Exchange.The main focus of the game is to have the freedom to build and customize whatever you want and to share your creations with the world. To ensure profits don't turn sour, players must manage inventories, hire employees, study the market, and set prices, while changing their recipes as crowds and conditions change on a continual basis. Players will put the squeeze on the competition as they place their lemonade stands throughout 19 locations and famous landmarks around New York City. Make a splash in the Big Apple by juicing up your profits in Lemonade Tycoon 2: New York Edition.